Post by Areon on Feb 21, 2011 0:06:18 GMT -8
Anubian
Religion
Major Gods Dreous
Minor Deities Kaxis and Marlis
Climate
Weather Mild Temperature, High Levels of Rain.
Terrain Flat rolling lands with a good deal of light woods.
Technology Level
Weapons Moderate
Civil Average
Strategy Average
Architecture Primative
Science Primative
Arcane Moderate
Abilities
Race Caste The Anubians are all beast-folk who were conquered by the Jackalmen.
Jackal-Leaders, Priests. 'Dreous' Chosen'
Canine-Scouts and Trackers.
Feline-Hunters and Archers.
Bear/Hippo/Elephant/Rhino-Warriors.
Monkey/Rat-Rouges
Other-Situational.
Biological Specifics
Life Cycle: Child 1-8. Teen 8-22. Adult 22-40. Elder 40-80.
Diet: Dependant on Species.
Architecture
City Structure The Anubians only have one true city and what a city it is. A sprawling mass of countless cultures and tribes assimilated into a single culture dedicated to death and war. This is a place where all who want to immerse themselves in the many races of Ithia find their homes.
Housing Their homes are split between well-built adobe mansions to shoddy shacks. Many Anubians don't bother building homes as they'd prefer to sleep in the cool air of night then a stuffy hut.
Structure/Art They rely more on poetry, song, and dance as forms of expression rather then paintings and statuaries. They do however use clay and stone to fashion artifacts to carry their lore where memories might fade...
Currency
RingedL Steel Coin with Bronze Trim.
Sol: Brass Coin with a Silver Trim.
Dei: Copper Coin with Tin Trim.
Political
Government Theocracy
Slavery Indentured Servitude Only
Dominate Sex Male
Empires
None.
Predators of Note
None.
Religion
Major Gods Dreous
Minor Deities Kaxis and Marlis
Climate
Weather Mild Temperature, High Levels of Rain.
Terrain Flat rolling lands with a good deal of light woods.
Technology Level
Weapons Moderate
Civil Average
Strategy Average
Architecture Primative
Science Primative
Arcane Moderate
Abilities
Race Caste The Anubians are all beast-folk who were conquered by the Jackalmen.
Jackal-Leaders, Priests. 'Dreous' Chosen'
Canine-Scouts and Trackers.
Feline-Hunters and Archers.
Bear/Hippo/Elephant/Rhino-Warriors.
Monkey/Rat-Rouges
Other-Situational.
Biological Specifics
Life Cycle: Child 1-8. Teen 8-22. Adult 22-40. Elder 40-80.
Diet: Dependant on Species.
Architecture
City Structure The Anubians only have one true city and what a city it is. A sprawling mass of countless cultures and tribes assimilated into a single culture dedicated to death and war. This is a place where all who want to immerse themselves in the many races of Ithia find their homes.
Housing Their homes are split between well-built adobe mansions to shoddy shacks. Many Anubians don't bother building homes as they'd prefer to sleep in the cool air of night then a stuffy hut.
Structure/Art They rely more on poetry, song, and dance as forms of expression rather then paintings and statuaries. They do however use clay and stone to fashion artifacts to carry their lore where memories might fade...
Currency
RingedL Steel Coin with Bronze Trim.
Sol: Brass Coin with a Silver Trim.
Dei: Copper Coin with Tin Trim.
Political
Government Theocracy
Slavery Indentured Servitude Only
Dominate Sex Male
Empires
None.
Predators of Note
None.