Post by Areon on Nov 21, 2010 23:19:55 GMT -8
Tal'Threar
Religion
Major Gods Eldis Tal. Nil'Brek
Minor Deities
Abilities
Shadowed The Tal'Threar are servants of the Eldarian Lords of Darkness or at least were. They have taken in the blood of demons and are innately evil but rarely show random acts of Malice.
Shadow Jump Tal'Threar are capable of jumping through Shadows instantly appearing at another area connected to the same Shadow he entered.
Averages and Physical Traits
Direct Family Size -
Height 4'9-5'2
Weight 70-82 Pounds
Pigment
Hair: Black/White
Skin: Deathly Pale
Eyes: Red/Violet/Orange/Pink
Blood: Transparent Grey
Biological Specifics
Life:-
Diet: Omnivore, Grains, Meat, Leafy Greens. Delicacies: Souls.
Lore
The Tal'Threar are Plains Humans who have infused their flesh, mind, and soul with the all consuming power of the Eldarian Lords Eldis Tal and Nil'Brek darkness their minds, shadow their breath, and apathy their lifeblood. The Tal'Threar were born to serve the Eldarian Lords as assassins against the follows of the Gods... they have since been cut free of their service to the Eldarian Lords. Becoming a Tal'Threar requires the sacrifice of three virgins, the consumption of Eldarian blood, and the sealing of a blood contract that forever taints your soul with the corrupt stain of the Eldar.
Stats Indepth
Racial Bonus/Penalty
Strength: 0
Constitution: 0
Dexterity: +2
Intelligence: 0
Wisdom: 0
Charisma: +2
Strengths
Your touch deals 1d2 Con Damage DC 10 + Charisma and Level Vs. Fortitude, this effect is carried over onto any weapon you wield.
Racial Ability: Shadow Jump - You may move through Shadows freely you also do not acquire Attacks of Opportunity when moving through Shadows.
You may cast Sleep twice a day.
Weaknesses
-
Religion
Major Gods Eldis Tal. Nil'Brek
Minor Deities
Abilities
Shadowed The Tal'Threar are servants of the Eldarian Lords of Darkness or at least were. They have taken in the blood of demons and are innately evil but rarely show random acts of Malice.
Shadow Jump Tal'Threar are capable of jumping through Shadows instantly appearing at another area connected to the same Shadow he entered.
Averages and Physical Traits
Direct Family Size -
Height 4'9-5'2
Weight 70-82 Pounds
Pigment
Hair: Black/White
Skin: Deathly Pale
Eyes: Red/Violet/Orange/Pink
Blood: Transparent Grey
Biological Specifics
Life:-
Diet: Omnivore, Grains, Meat, Leafy Greens. Delicacies: Souls.
Lore
The Tal'Threar are Plains Humans who have infused their flesh, mind, and soul with the all consuming power of the Eldarian Lords Eldis Tal and Nil'Brek darkness their minds, shadow their breath, and apathy their lifeblood. The Tal'Threar were born to serve the Eldarian Lords as assassins against the follows of the Gods... they have since been cut free of their service to the Eldarian Lords. Becoming a Tal'Threar requires the sacrifice of three virgins, the consumption of Eldarian blood, and the sealing of a blood contract that forever taints your soul with the corrupt stain of the Eldar.
Stats Indepth
Racial Bonus/Penalty
Strength: 0
Constitution: 0
Dexterity: +2
Intelligence: 0
Wisdom: 0
Charisma: +2
Strengths
Your touch deals 1d2 Con Damage DC 10 + Charisma and Level Vs. Fortitude, this effect is carried over onto any weapon you wield.
Racial Ability: Shadow Jump - You may move through Shadows freely you also do not acquire Attacks of Opportunity when moving through Shadows.
You may cast Sleep twice a day.
Weaknesses
-