Post by Areon on Nov 21, 2010 22:46:25 GMT -8
Sons of the Bear
Religion
Major Gods The Bear God
Minor Deities The Wolf Goddess and the Fox Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Moderate
Abilities
Blood of Bears Sons of the Bear are born warriors capable of holding their own in most combat situations. Generally only in their later years do Sons develop claws, fangs, and patches of fur.
Undying Pride The Children's pride is not born of arrogance or a sense of superiority, it is born through their humble lives, selfless acts, and stubbornness to submit to their far more aggressive cousins in the Plains humans.
Averages and Physical Traits
Direct Family Size Three to five.
Height 7'4
Weight 204-274
Pigment
Hair: Blonde/Red
Skin: Bronzed
Eyes: Blue/Green
Blood: Red
Biological Specifics
Life: Child 1-7, Teen 8-16, Adult 17-38, Elder 39-42
Diet: Omnivore, Veal and Greens. Delicacies: Sweet Salads.
Stats Indepth
Racial Bonus/Penalty
Strength: +4
Constitution: +2
Dexterity: -2
Intelligence: 0
Wisdom: 0
Charisma: 0
Strengths
Bonus Feat Exotic Weapons
When wearing Hide or Fur armor you may add your Constitution Modifier to your natural AC.
Weaknesses
Regardless of class the following skills are always counted as Cross-Class. Move Silently, Hide, Use Magic Device, Persuade, Bluff, and Spellcraft.
Daughters of the Wolf
Religion
Major Gods The Wolf Goddess
Minor Deities The Bear God and the Fox Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Moderate
Abilities
Majesty The Daughters are said to hold the same fierce and deadly beauty of their Goddess and are seen as the ultimate form of Human beauty.
Blood of Wolves The Daughters are born with the gifts of a true huntress quick, agile, and deadly. Many would prefer to face the Sons then these most lethal of daughters.
Pride and Honor Daughters hold a personal pride that far outshines the Sons. They do not show weakness no matter how vulnerable they may feel... they'd prefer to die then be seen as weak.
Averages and Physical Traits
Direct Family Size Three to five.
Height 6'2
Weight 120-200
Pigment
Hair: Blonde/Red
Skin: Bronzed
Eyes: Blue/Violet
Blood: Red
Biological Specifics
Life: Child 1-7, Teen 8-16, Adult 17-38, Elder 39-42
Diet: Omnivore, Veal and Greens. Delicacies: Sweet Salads.
Stats Indepth
Racial Bonus/Penalty
Strength: 0
Constitution: 0
Dexterity: +4
Intelligence: 0
Wisdom: 0
Charisma: 0
Strengths
Bonus Feat: Exotic Weapons
Maximum Dex Bonus on Light and Medium Armors doubled.
Weaknesses
Will save DC 15 vs. going Feral when Enraged.
Daughters of the Fox
Religion
Major Gods The Fox Goddess
Minor Deities The Bear God and the Wolf Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Basic
Abilities
Divinity The Daughters of the Fox hold an unnatural beauty... some forget to breathe, some forget to blink, and some can't forget... the image burned into their minds they can never forget such beauty... such perfection.
Intoxicating The Daughters of the Fox release a natural perfume that seduces and charms men and effects all living sentient species.
Averages and Physical Traits
Direct Family Size Two to four
Height 5'0-5'6
Weight 84-115
Pigment
Hair: Reddish with white tips.
Skin: Bronzed
Eyes: Blue/Red
Blood: Red
Biological Specifics
Life: Child 1-40, Teen -, Adult 41+, Elder -
Diet: Omnivore, Veal and Greens. Delicacies: Berries
Stats Indepth
Racial Bonus/Penalty
Strength: -3
Constitution: -3
Dexterity: +4
Intelligence: 0
Wisdom: 0
Charisma: +4
Strengths
Charm Person(Only works on males) Once Per Day.
When Persuading or Bluffing versus Males Double Charisma modifier bonus.
Double movement speed inside Jungle based Terrain.
Weaknesses
-3 to all rolls when outside of Jungle based terrain.
Half Movement Speed outside of Jungle based Terrain.
Sons of the Bull (Alignment must be Chaotic)
Religion
Major Gods The Bull God
Minor Deities
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Primative
Abilities
Inhuman Once the Pride of the Children the Sons of the Bull have followed their God into an unending plague of madness and blood lust.
Blood of Bulls The Sons of the Bull are the physical dominate species of the Children. They acquire thick patches of fur, acquire a thick layer of calcium over their hands and feet, and have blunt bone crushing teeth and acquire a set of horns, perfect for goring, when they come of age.
Averages and Physical Traits
Direct Family Size Three to five.
Height 7'2-9'8
Weight 195-476
Pigment
Hair: Pale White
Skin: Charred Black
Eyes: Crimson/Black
Blood: Rust Brown
Biological Specifics
Life: Child 1-4, Teen 5-8, Adult 9-40
Diet: Carnivore. Raw Meat
Stats Indepth
Racial Bonus/Penalty
Strength: +6
Constitution: +2
Dexterity: -2
Intelligence: -2
Wisdom: -4
Charisma: 0
Strengths
Clawed 'Hooves' 1d4, Horns 1d8.
+1 Natural AC
Bull Charge as a free action upon winning the initiative.
Weaknesses
Receives no bonuses from Rage based spells or abilities.
60% Vulnerability to Divine Damage.
Can not use Divine Nor Arcane Magic.
Architecture
City Structure The Children of the Wolf and Bear dwell in small villages built to blend in with the surrounding jungle. Few realize they've stumbled into one until the warriors descend seemingly out of no where... or hails of arrows and javelins rain down upon them. Those of the Fox and Bull skulk about the wildlands disliking civilization and preferring to walk this world alone.
Housing The Children of the Bear and Wolf make their homes in small huts of leather, wood, and sheets of gathered moss and brush. Their homes look no more then moss strewn boulders and blend in seamlessly with their environment to avoid the ever dangerous Plains Human Slavers that roam the Isles.
Structure/Art The Children are a simple people and prefer using their space and resources for practical means then that of art and decorations.
Currency
Shal. Seashells gilded with silver.
Political
Government Tribal
Slavery Legal, but never used.
Dominate Sex Socially Equal, Leaning towards Female.
Empires
None
Predators of Note
None
Lore
The Children born of the Siblings the four Gods who were spawned from Dreous and Mara'Dia. Each of the Children are said to resemble the Sibling that gave them form and life. As such they are seen as the peak of human attraction and form as it was given in likeness of Gods. Even so they are often hunted by Plains Human slavers to steal away the Daughters to serve as trophy wives for the wealthy and powerful. However due to how dangerous matured Daughters can they only target the youngest of the clan so they might raise them with a more 'civilized' with weak resolve.
Religion
Major Gods The Bear God
Minor Deities The Wolf Goddess and the Fox Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Moderate
Abilities
Blood of Bears Sons of the Bear are born warriors capable of holding their own in most combat situations. Generally only in their later years do Sons develop claws, fangs, and patches of fur.
Undying Pride The Children's pride is not born of arrogance or a sense of superiority, it is born through their humble lives, selfless acts, and stubbornness to submit to their far more aggressive cousins in the Plains humans.
Averages and Physical Traits
Direct Family Size Three to five.
Height 7'4
Weight 204-274
Pigment
Hair: Blonde/Red
Skin: Bronzed
Eyes: Blue/Green
Blood: Red
Biological Specifics
Life: Child 1-7, Teen 8-16, Adult 17-38, Elder 39-42
Diet: Omnivore, Veal and Greens. Delicacies: Sweet Salads.
Stats Indepth
Racial Bonus/Penalty
Strength: +4
Constitution: +2
Dexterity: -2
Intelligence: 0
Wisdom: 0
Charisma: 0
Strengths
Bonus Feat Exotic Weapons
When wearing Hide or Fur armor you may add your Constitution Modifier to your natural AC.
Weaknesses
Regardless of class the following skills are always counted as Cross-Class. Move Silently, Hide, Use Magic Device, Persuade, Bluff, and Spellcraft.
Daughters of the Wolf
Religion
Major Gods The Wolf Goddess
Minor Deities The Bear God and the Fox Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Moderate
Abilities
Majesty The Daughters are said to hold the same fierce and deadly beauty of their Goddess and are seen as the ultimate form of Human beauty.
Blood of Wolves The Daughters are born with the gifts of a true huntress quick, agile, and deadly. Many would prefer to face the Sons then these most lethal of daughters.
Pride and Honor Daughters hold a personal pride that far outshines the Sons. They do not show weakness no matter how vulnerable they may feel... they'd prefer to die then be seen as weak.
Averages and Physical Traits
Direct Family Size Three to five.
Height 6'2
Weight 120-200
Pigment
Hair: Blonde/Red
Skin: Bronzed
Eyes: Blue/Violet
Blood: Red
Biological Specifics
Life: Child 1-7, Teen 8-16, Adult 17-38, Elder 39-42
Diet: Omnivore, Veal and Greens. Delicacies: Sweet Salads.
Stats Indepth
Racial Bonus/Penalty
Strength: 0
Constitution: 0
Dexterity: +4
Intelligence: 0
Wisdom: 0
Charisma: 0
Strengths
Bonus Feat: Exotic Weapons
Maximum Dex Bonus on Light and Medium Armors doubled.
Weaknesses
Will save DC 15 vs. going Feral when Enraged.
Daughters of the Fox
Religion
Major Gods The Fox Goddess
Minor Deities The Bear God and the Wolf Goddess
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Basic
Abilities
Divinity The Daughters of the Fox hold an unnatural beauty... some forget to breathe, some forget to blink, and some can't forget... the image burned into their minds they can never forget such beauty... such perfection.
Intoxicating The Daughters of the Fox release a natural perfume that seduces and charms men and effects all living sentient species.
Averages and Physical Traits
Direct Family Size Two to four
Height 5'0-5'6
Weight 84-115
Pigment
Hair: Reddish with white tips.
Skin: Bronzed
Eyes: Blue/Red
Blood: Red
Biological Specifics
Life: Child 1-40, Teen -, Adult 41+, Elder -
Diet: Omnivore, Veal and Greens. Delicacies: Berries
Stats Indepth
Racial Bonus/Penalty
Strength: -3
Constitution: -3
Dexterity: +4
Intelligence: 0
Wisdom: 0
Charisma: +4
Strengths
Charm Person(Only works on males) Once Per Day.
When Persuading or Bluffing versus Males Double Charisma modifier bonus.
Double movement speed inside Jungle based Terrain.
Weaknesses
-3 to all rolls when outside of Jungle based terrain.
Half Movement Speed outside of Jungle based Terrain.
Sons of the Bull (Alignment must be Chaotic)
Religion
Major Gods The Bull God
Minor Deities
Climate Tropical, Hot, Humid
Weather Frequent heavy rains.
Terrain Thick Jungle spread across many smaller islands.
Technology Level Primative
Abilities
Inhuman Once the Pride of the Children the Sons of the Bull have followed their God into an unending plague of madness and blood lust.
Blood of Bulls The Sons of the Bull are the physical dominate species of the Children. They acquire thick patches of fur, acquire a thick layer of calcium over their hands and feet, and have blunt bone crushing teeth and acquire a set of horns, perfect for goring, when they come of age.
Averages and Physical Traits
Direct Family Size Three to five.
Height 7'2-9'8
Weight 195-476
Pigment
Hair: Pale White
Skin: Charred Black
Eyes: Crimson/Black
Blood: Rust Brown
Biological Specifics
Life: Child 1-4, Teen 5-8, Adult 9-40
Diet: Carnivore. Raw Meat
Stats Indepth
Racial Bonus/Penalty
Strength: +6
Constitution: +2
Dexterity: -2
Intelligence: -2
Wisdom: -4
Charisma: 0
Strengths
Clawed 'Hooves' 1d4, Horns 1d8.
+1 Natural AC
Bull Charge as a free action upon winning the initiative.
Weaknesses
Receives no bonuses from Rage based spells or abilities.
60% Vulnerability to Divine Damage.
Can not use Divine Nor Arcane Magic.
Architecture
City Structure The Children of the Wolf and Bear dwell in small villages built to blend in with the surrounding jungle. Few realize they've stumbled into one until the warriors descend seemingly out of no where... or hails of arrows and javelins rain down upon them. Those of the Fox and Bull skulk about the wildlands disliking civilization and preferring to walk this world alone.
Housing The Children of the Bear and Wolf make their homes in small huts of leather, wood, and sheets of gathered moss and brush. Their homes look no more then moss strewn boulders and blend in seamlessly with their environment to avoid the ever dangerous Plains Human Slavers that roam the Isles.
Structure/Art The Children are a simple people and prefer using their space and resources for practical means then that of art and decorations.
Currency
Shal. Seashells gilded with silver.
Political
Government Tribal
Slavery Legal, but never used.
Dominate Sex Socially Equal, Leaning towards Female.
Empires
None
Predators of Note
None
Lore
The Children born of the Siblings the four Gods who were spawned from Dreous and Mara'Dia. Each of the Children are said to resemble the Sibling that gave them form and life. As such they are seen as the peak of human attraction and form as it was given in likeness of Gods. Even so they are often hunted by Plains Human slavers to steal away the Daughters to serve as trophy wives for the wealthy and powerful. However due to how dangerous matured Daughters can they only target the youngest of the clan so they might raise them with a more 'civilized' with weak resolve.