Post by Areon on Feb 19, 2011 22:26:48 GMT -8
Swamp Tythen
Religion
Major Gods Talcor
Minor Deities
Climate
Weather Humid, Hot, Light Rain
Terrain Swamp, Marshland.
Abilities
Draconic Forefathers The Tythen are the forefathers of the Dragons. They posses the physical strength of their evolved cousins but lack the abilities of flight and breath weapons. Preferring peaceful lives the Swamp Tythens are often Druidic in nature and enjoy the simplicities of the wild lands.
Technology Level Primative
Averages and Physical Traits
Direct Family Size 2-6
Height 10'0-14'0
Weight 500-1000
Pigment
Hair:-
Skin: Thick, grey scales.
Eyes: Black
Blood: Red
Biological Specifics
Life: Hatchling 1-40, Teen 40-80, Adult 180-1800, Elder 1800+
Diet: Herbivore, based on fruits and greens. Delicacies: Roots and Bulbs.
Stats Indepth
Racial Bonus/Penalty
Strength: +6
Constitution: +4
Dexterity: -4
Intelligence: 0
Wisdom: +2
Charisma: 0
You Receive 2 health per Con Modifier.
You Recieve 1 health per Wis Modifier
+3 Natural AC
1d8 Natural Claws
2d6 Natural Bite
While grappling or being grappled, your opponent takes 1 damage per turn.
Weaknesses
Armor Restrictions: Tythen Forged Armor (Due to their size Tythens can't wear the armor of other race.)
Weapon Restrictions: Tythen Forged Weapons (Due to their size and lack of thumbs Tythens can't use the weapons of other races.)
Desert Tythen
Religion
Major Gods Haltheris
Minor Deities
Climate
Weather Permafrost, Hail, Heavy Snow, Below-Zero Temperatures.
Terrain Snow/Ice Wasteland.
Draconic Forefathers The Tythen are the forefathers of the Dragons. They posses the physical strength of their evolved cousins but lack the abilities of flight and breath weapons. Stalking the Blue Desert's endless arctic wastelands the Desert Tythen's are primal devolved Tythens who prey upon anything that wonders into their territory. Even dragons prefer to avoid these brutish beasts when possible.
Technology Level Primative
Averages and Physical Traits
Direct Family Size 2-7
Height 16'0-22'0
Weight 1000-1600
Pigment
Hair:-
Skin: Thick, white scales.
Eyes: Black
Blood: Red
Biological Specifics
Life: Hatchling 1-20, Teen 20-40, Adult 40-600, Elder 600+
Diet: Omnivore, Everything. Delicacies: Mammals.
Stats Indepth
Racial Bonus/Penalty
Strength: +8
Constitution: +6
Dexterity: -4
Intelligence: -8
Wisdom: -4
Charisma: 0
Strengths
You Receive 3 health per Con Modifier.
+5 Natural AC
1d10 Natural Claws
2d8 Natural Bite
While grappling or being grappled, your opponent takes 1d4 damage per turn.
Swamp Tythens can digest any mundane object or substance, these means they are immune to ingested poisons.
Weaknesses
Armor Restrictions: Tythen Forged Armor (Due to their size Tythens can't wear the armor of other race.)
Weapon Restrictions: Tythen Forged Weapons (Due to their size and lack of thumbs Tythens can't use the weapons of other races.)
Architecture
City Structure Primitive huts and structures that are designed to provide protection against the elements rather then comfort or beauty.
Housing Primitive huts and structures that are designed to provide protection against the elements rather then comfort or beauty.
Structure/Art None, Tythens prefer natural beauty to anything that changes or bends the world's innate wonder.
Currency
Kaoru: Pieces of wood that have been sanded and polished until smooth to the touch and wrapped with a ribbon to mark its value and a wax seal as a proof of its worth.
Political
Government Tribal
Slavery Outlawed
Dominate Sex Females
EmpiresNone
Predators of Note
None
Lore
The Tythens were the first Sentient race to walk Ithia's lands... the first born of Talcor and forefathers of the Dragons the Tythens have given much to this world through sacrifice and toil... often seen as nothing more then massive beasts the Swamp Tythens live their lives to cause as little pain to the world around them as possible. As such they refuse to eat meat, and only take what they need from Ithia's soil.
Religion
Major Gods Talcor
Minor Deities
Climate
Weather Humid, Hot, Light Rain
Terrain Swamp, Marshland.
Abilities
Draconic Forefathers The Tythen are the forefathers of the Dragons. They posses the physical strength of their evolved cousins but lack the abilities of flight and breath weapons. Preferring peaceful lives the Swamp Tythens are often Druidic in nature and enjoy the simplicities of the wild lands.
Technology Level Primative
Averages and Physical Traits
Direct Family Size 2-6
Height 10'0-14'0
Weight 500-1000
Pigment
Hair:-
Skin: Thick, grey scales.
Eyes: Black
Blood: Red
Biological Specifics
Life: Hatchling 1-40, Teen 40-80, Adult 180-1800, Elder 1800+
Diet: Herbivore, based on fruits and greens. Delicacies: Roots and Bulbs.
Stats Indepth
Racial Bonus/Penalty
Strength: +6
Constitution: +4
Dexterity: -4
Intelligence: 0
Wisdom: +2
Charisma: 0
You Receive 2 health per Con Modifier.
You Recieve 1 health per Wis Modifier
+3 Natural AC
1d8 Natural Claws
2d6 Natural Bite
While grappling or being grappled, your opponent takes 1 damage per turn.
Weaknesses
Armor Restrictions: Tythen Forged Armor (Due to their size Tythens can't wear the armor of other race.)
Weapon Restrictions: Tythen Forged Weapons (Due to their size and lack of thumbs Tythens can't use the weapons of other races.)
Desert Tythen
Religion
Major Gods Haltheris
Minor Deities
Climate
Weather Permafrost, Hail, Heavy Snow, Below-Zero Temperatures.
Terrain Snow/Ice Wasteland.
Draconic Forefathers The Tythen are the forefathers of the Dragons. They posses the physical strength of their evolved cousins but lack the abilities of flight and breath weapons. Stalking the Blue Desert's endless arctic wastelands the Desert Tythen's are primal devolved Tythens who prey upon anything that wonders into their territory. Even dragons prefer to avoid these brutish beasts when possible.
Technology Level Primative
Averages and Physical Traits
Direct Family Size 2-7
Height 16'0-22'0
Weight 1000-1600
Pigment
Hair:-
Skin: Thick, white scales.
Eyes: Black
Blood: Red
Biological Specifics
Life: Hatchling 1-20, Teen 20-40, Adult 40-600, Elder 600+
Diet: Omnivore, Everything. Delicacies: Mammals.
Stats Indepth
Racial Bonus/Penalty
Strength: +8
Constitution: +6
Dexterity: -4
Intelligence: -8
Wisdom: -4
Charisma: 0
Strengths
You Receive 3 health per Con Modifier.
+5 Natural AC
1d10 Natural Claws
2d8 Natural Bite
While grappling or being grappled, your opponent takes 1d4 damage per turn.
Swamp Tythens can digest any mundane object or substance, these means they are immune to ingested poisons.
Weaknesses
Armor Restrictions: Tythen Forged Armor (Due to their size Tythens can't wear the armor of other race.)
Weapon Restrictions: Tythen Forged Weapons (Due to their size and lack of thumbs Tythens can't use the weapons of other races.)
Architecture
City Structure Primitive huts and structures that are designed to provide protection against the elements rather then comfort or beauty.
Housing Primitive huts and structures that are designed to provide protection against the elements rather then comfort or beauty.
Structure/Art None, Tythens prefer natural beauty to anything that changes or bends the world's innate wonder.
Currency
Kaoru: Pieces of wood that have been sanded and polished until smooth to the touch and wrapped with a ribbon to mark its value and a wax seal as a proof of its worth.
Political
Government Tribal
Slavery Outlawed
Dominate Sex Females
EmpiresNone
Predators of Note
None
Lore
The Tythens were the first Sentient race to walk Ithia's lands... the first born of Talcor and forefathers of the Dragons the Tythens have given much to this world through sacrifice and toil... often seen as nothing more then massive beasts the Swamp Tythens live their lives to cause as little pain to the world around them as possible. As such they refuse to eat meat, and only take what they need from Ithia's soil.